Model Pembangunan Karakter Inspiratif dan Humanis Tokoh Utama Kartun pada Game Antikorupsi Menggunakan Pendekatan MBTI Briggs Mayer

  • Inayah Inayah Politeknik Negeri Semarang
  • Iwan Hermawan Politeknik Negeri Semarang
  • Rina Windiarti Politeknik Negeri Semarang
  • Josef Bambang Politeknik Negeri Semarang

Abstract

Game is a media edutainment education. Collaboration aspects of education and entertainment will be able to be used to help nurture the character of noble in early childhood as an interactive medium. So the development and development of the main character of the game built with the characterization approach should be based on the plot flow with the appropriate context. MBTI's character approach from Myer Briggs will be able to help build a strong character on the main character designed. The direction of this paper is to develop the MBTI character framework in order to build a cheerful, inspiring and humanist cartoon character.

Published
2017-11-23
How to Cite
INAYAH, Inayah et al. Model Pembangunan Karakter Inspiratif dan Humanis Tokoh Utama Kartun pada Game Antikorupsi Menggunakan Pendekatan MBTI Briggs Mayer. Prosiding Sentrinov (Seminar Nasional Terapan Riset Inovatif), [S.l.], v. 3, n. 1, p. PD65-PD77, nov. 2017. ISSN 2477-2097. Available at: <http://proceeding.sentrinov.org/index.php/sentrinov/article/view/209>. Date accessed: 12 june 2021.